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All games · Europe

How to play
Telephone Drawing

Word, drawing, word, drawing — and the chain drifts.

Players
3–12 players
You need
One phone
Origin
Europe
Shelf
Draw it badly

The rules

4 steps.

  1. The phone deals a word to the first player, who draws it.
  2. Pass on. The next player sees only that drawing and writes what they think it is.
  3. Pass on again. The next player sees only those words and draws them.
  4. When the chain runs out, the whole thing unfolds at once.

The bit everyone gets wrong

Write what you actually see, not what you suspect it was meant to be. The drift is the game.

What the phone does

The phone is the fold in the paper: it shows each player only the link immediately before theirs, and keeps the rest until the reveal.

It is a dealer and a scorekeeper, never a judge. It cannot hear the room and it does not decide who was right.

And 58 more

One phone.
The whole night.

Telephone Drawing is one game in a library of 59. Finish it and PartyStack names the next one — a different kind each time, so nobody has to go back to a menu.