How it works
A night,
not a menu.
Most party apps are a grid of games and nothing else. The grid is where a group puts the phone down and starts talking about something else. This is built around the other thing.
Step 01 of 05
Pick something,
or let it pick
59 games grouped by what playing them feels like — sit down and read a card, get up and act, everyone on their feet, one phone runs the room.
Every row carries a one-line summary, because a title and a player count tell you nothing about a game you have never heard of.

Step 02 of 05
Learn it before
you commit to it
Every game has its rules written out: what it is, three to five steps, what the phone does, and the one rule groups always get wrong.
They stay reachable mid-game — top left, on every screen — because the moment somebody needs the rules is four turns in, when the argument starts.

Step 03 of 05
Play
Pass the phone round the table, or — if there are several phones in the room — let them find each other and deal a private view to each person.
That is how hidden roles, secret words and card hands are meant to work, and it needs no internet and no account: the phones talk directly over Bluetooth or the wifi you are already on.

Step 04 of 05
It hands you
the next one
No game-over screen dead-ends into the library. Every one of them names a specific next game, chosen to be playable right now with the people who are actually here.
And deliberately a different kind from the one that just finished, because a card game after a card game feels like no change.

Step 05 of 05
You choose how personal it gets.
Three levels, and the mildest one is the default. Every game is fully playable at it — nothing is held back behind the other two.
Safe for absolutely anyone
Personal questions, honest answers
The most personal questions
The top level stays locked until somebody unlocks it on purpose, and a new phone starts at the mildest. Every deck is skippable, and no game requires anyone to answer anything.
Nine cultures
Under their own names.
Antakshari, Housie, Shiritori, Kkeutmarit-gi, Basta, Mau-Mau. Word-chain games alone were invented independently in five cultures, and most apps ship the English one. We ship all of them, called what they are actually called.